Immortal Treasure III has arrived. Exclusive to Compendium owners, Immortal Treasure III contains new items for Bristleback, Gyrocopter, Witch Doctor, Invoker, Nature’s Prophet, Meepo, Templar Assassin, and Zeus. If you’re lucky, you could earn a golden version of Gyrocopter’s immortal item, or a golden style unlock for Almond the Frondillo. Increase your Compendium level to earn more treasures and complete the set.
We’ve also released an alternate style for Almond the Frondillo. If your Compendium has reached level 125 or higher, you’ll receive the Red Style unlock.
Head over to the Compendium page to see them all in action.
With The International just around the corner, we’d like to announce an exclusive reward, the 2015 Collector’s Aegis of Champions. The Collector’s Aegis is a 1/5th scale alloy replica, with antique brass plating, of the winner’s trophy at The International. Inscribed on the back with the year and a gold finished insignia signifying this year’s theme, the Collector’s Aegis is a symbol to reward those whose Compendium Level has reached 1000.
After the conclusion of the grand finals of The International, we will send the Collector’s Aegis to all players with a Compendium Level of 1000 or above. Additionally, when in a Dota match, the Aegis of Champions in the player’s fountain will have a special glow effect that lasts until the next International.
If you have a Level 1000 compendium by the end of the Grand Finals, you can fill in your shipping information on this website.
In other Compendium news, the Immortal Treasure III is almost ready for release. We will be releasing it and the additional Compendium Pet style by the end of the week.
The International 2015 has become the biggest event in Dota’s history, and one of the largest events in competitive gaming. This wouldn’t be possible without the continued support and passion from everyone in the Dota community.
Ready to battle with epic new music as Dota’s meanest porcupine provides the play-by-play? The International 2015 Music Pack, composed by Jeremy and Julian Soule, has been released for Compendium owners along with the Bristleback Announcer.
Thanks to you, The International prize pool has reached an incredible $15 million dollars. We will be delivering the remaining stretch goal rewards as soon as they are ready. In the meantime, be sure visit your Compendium and have your say in the Arcana vote, which is down to just four contenders: Juggernaut, Queen of Pain, Tiny, and Zeus.
The Reborn beta is now available for everyone to download and play. Check out the update page for installation instructions and to learn about a number of new technologies that we’re using to improve Dota 2.
Unlike our traditional Test client, your match history, MMR, cosmetic items, and friends are shared across the two versions. However, Ranked Matchmaking is not enabled yet. We anticipate that we’ll be able to turn it on in a few days, but we need more testing of the basic functionality first. Also, it is possible new items may make their first appearance in either the beta or the main client. These items may be temporarily missing from the other client while their assets are converted.
As you explore the beta, you’ll notice a few features aren’t fully functional yet, but we encourage you to play regularly and send us your feedback. We’ll be updating the client frequently over the coming weeks as we bring everything online.
Custom Games are new experiences that are created by the community, and playable within Dota 2. These games can be anything from a grand brawl between ten Invokers, to a story-driven dungeon adventure, to something creative that no one has seen before. For us, Custom Games represent a continuation of the tradition that gave birth to Dota, Team Fortress and Counter-Strike. We’d like to build an ecosystem where you can experience something new every time you launch Dota 2.
If you’d like to begin creating a Custom Game of your own, you can check out the second part of the update site to learn more about the ecosystem we’ve created.
Later this week we will explore some underlying technology of the new engine.
Today we are announcing the Dota 2 Reborn Beta, which brings with it a new interface, new engine and Custom Games. Everything in the dashboard has been completely redesigned utilizing a new UI framework, and the engine that powers the game has been fully replaced. On today’s update page we will be giving you a preview of the new interface. Early next week we’ll be talking about Custom Games, and later that week we’ll conclude with various details about the new engine and launch the open beta.
Throughout the beta we’ll be releasing frequent updates in order to fix bugs and make changes based on the feedback you provide. As you browse around in the new client, you’ll notice a few things that aren’t fully functional yet. Additionally, our focus has been on the dashboard so you’ll find the in-game HUD currently looks the same.
We want you to help us during the beta with your suggestions and bug reports. Our intention is to keep gameplay and heroes looking and feeling the same, so if you find anything unexpected please let us know. We’ll be bringing the update out of beta some time after The International to ensure we have enough time to respond to all of your feedback.